![]() Anti-Magic is a problem of it's own league.Magic Negation is an even bigger problem.Stronger Magics will overcome weaker ones.Magic is balance, meaning the benefits it provides will result in consequences to offset it.The insignificance of magical energy may vary based on its source and availability.The price can range from something as insignificant as the magical energy required to activate your magic, a part of your sanity, or even something devastating, like your own life, or worse.Always make sure you know what the price is, it will come back to haunt you.How magic and technology react to each other varies greatly.Magic and science may be the same thing or two completely different and unrelated forces.Who can use magic varies between universes.Some universes have limits for what they can do or substances that they can't affect.Transmutation: The power to transform living or non-living things.Necromancy: The power to manipulate the forces of Death.Nature: The power to control the forces of the natural world for a variety of effects.Subjective Reality: create illusions that become partially real.Illusion: The power to create illusions.Enchantment: The power to influence the minds/emotions.Divination: The power to gain information.Conjuration: The power to transport living and non-living things.Magical Energy Manipulation: The key power that allows one to use Magic the powers are based around certain concepts/categories. Potion Creation - for various purposes (i.e. ![]() Some examples of the potential use of magic: Offensive Magic Given the flexibility of magic, its users have essentially unlimited possibilities for what to do. User has access to Magic, the use of rituals, symbols, actions, gestures and language to exploit supernatural forces to varying degrees, with only their skill, personal power-level, imagination/knowledge, and/or morality to define the borders. The Arcane/Magical/Mystic/Mystical Arts.Opposite to Science Manipulation and Anti-Magic. Those who possess this ability are known (among other things) as Magicians, Wizards, Warlocks, Sorcerers, Mages, Witches, etc. The ability to use magical forces/powers to varying degrees. ![]()
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